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Global Offensive Structs/Offsets

Тема в разделе CS GO Исходники, создана пользователем ERROR404, 18 янв 2014.

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  1. ERROR404 Администратор

    ERROR404
    Статус:
    Вне сети
    ПОСЛЕДНЕЕ ОБНОВЛЕНИЕ 5 ЯНВАРЯ 2014 ГОДА


    Информация об оффсетах:



    Hashes
    ==========
    engine.dll	5509B5AA (CRC-32)
    client.dll	5555047D (CRC-32)
    
    Offsets
    ==========
    Player Base	client.dll + 9FA160
    Entity Base	client.dll + A13864
    Entity Size	10
    
    View Matrix	 client.dll + 9FECD4
    Player View	(engine.dll + 4CA9B8) + 4C88
    
    Entity
    ==========
    Origin (XZY)	134	float[3]
    Angle		231C	float
    BoneMatrix	A30	pointer
    Health		FC	int32
    Team		F0	int32
    Dormant		E9	bool
    
    Player
    ==========
    Angle		1534	float
    ViewY		10C	float
    Target		2370	int32
    
    BoneMatrix
    ==========
    X		base + 0x30 * iBone + 0x0C
    Z		base + 0x30 * iBone + 0x1C
    Y		base + 0x30 * iBone + 0x2C






    Таблица CE Cheat Engine

    Включает в себя структуру данных










    <?xml version="1.0" encoding="utf-8"?>
    <CheatTable CheatEngineTableVersion="16">
      <CheatEntries>
        <CheatEntry>
          <ID>8</ID>
          <Description>"Player Base"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>client.dll+9FA160</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2</ID>
          <Description>"Entity Base"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>client.dll+A13864</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>4</ID>
          <Description>"View Matrix"</Description>
          <Color>80000008</Color>
          <VariableType>Float</VariableType>
          <Address>client.dll+9FECD4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>10</ID>
          <Description>"Player View"</Description>
          <Color>80000008</Color>
          <VariableType>Float</VariableType>
          <Address>engine.dll+4CA9B8</Address>
          <Offsets>
            <Offset>4C88</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
      <UserdefinedSymbols/>
      <Structures StructVersion="2">
        <Structure Name="Entity List" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="0" Vartype="Pointer" Bytesize="4" ChildStruct="Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="16" Vartype="Pointer" Bytesize="4" ChildStruct="Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="32" Vartype="Pointer" Bytesize="4" ChildStruct="Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="48" Vartype="Pointer" Bytesize="4" ChildStruct="Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="64" Vartype="Pointer" Bytesize="4" ChildStruct="Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="80" Vartype="Pointer" Bytesize="4" ChildStruct="Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="96" Vartype="Pointer" Bytesize="4" ChildStruct="Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="112" Vartype="Pointer" Bytesize="4" ChildStruct="Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="128" Vartype="Pointer" Bytesize="4" ChildStruct="Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="144" Vartype="Pointer" Bytesize="4" ChildStruct="Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Entity" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="0" Vartype="4 Bytes" Bytesize="4" Description="Base" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="233" Vartype="Byte" Bytesize="1" Description="Dormant" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="240" Vartype="4 Bytes" Bytesize="4" Description="Team" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="252" Vartype="4 Bytes" Bytesize="4" Description="Health" DisplayMethod="Signed Integer" BackgroundColor="80000005"/>
            <Element Offset="268" Vartype="Float" Bytesize="4" Description="ViewY" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="308" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Signed Integer" BackgroundColor="80000005"/>
            <Element Offset="312" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Signed Integer" BackgroundColor="80000005"/>
            <Element Offset="316" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Signed Integer" BackgroundColor="80000005"/>
            <Element Offset="2608" Vartype="4 Bytes" Bytesize="4" Description="Bone" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="5428" Vartype="Float" Bytesize="4" Description="Player Angle" DisplayMethod="Signed Integer" BackgroundColor="80000005"/>
            <Element Offset="8988" Vartype="Float" Bytesize="4" Description="Entity Angle" DisplayMethod="Signed Integer" BackgroundColor="80000005"/>
            <Element Offset="9072" Vartype="4 Bytes" Bytesize="4" Description="Player Target" DisplayMethod="Signed Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="View Matrix" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="0" Vartype="Float" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="4" Vartype="Float" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="8" Vartype="Float" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="12" Vartype="Float" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="16" Vartype="Float" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="20" Vartype="Float" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="24" Vartype="Float" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="28" Vartype="Float" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="32" Vartype="Float" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="36" Vartype="Float" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="40" Vartype="Float" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="44" Vartype="Float" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="48" Vartype="Float" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="52" Vartype="Float" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="56" Vartype="Float" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="60" Vartype="Float" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
      </Structures>
    </CheatTable>
    [/CODE]
     
    18 янв 2014 #1
  2. SomeFresh Новорег

    SomeFresh
    Статус:
    Вне сети
    Сообщения:
    25
    Симпатии:
    7
    Регистрация:
    01.06.15
    Спасибо, помогло
     
    9 фев 2015 #2
    Jetiks нравится это.
  3. ERROR404 Администратор

    ERROR404
    Статус:
    Вне сети
     
    9 фев 2015 #3
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